Sep. 24th, 2014

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During Activity Check (at the beginning of the month), you will be given the chance to fill two different sections. There will be the Activity Check proper section, which is required to remain in the game... and then there will be the Leveling Up system, which is not required but rewards players for roleplaying in-setting details.

Basic and Bonus AC are posted on the 1st of every month and stay open for one week.

Basic AC Requirements

Basic AC is 1 post or 20 comments (between two threads at most) to prove you have been active. These threads must be dated for the AC month.



Bonus Activity

So, you may be wondering "hey wait a leveling system? What for?", when reading this post or either of the FAQs. But this is meant to be a reward system to allow for people to gain points. People that are better at adhering to exploring setting details will have characters that are better at fighting within the setting.

Put simply, players will be able to submit threads of their characters working with their new-found magic in order to "gain levels". This way, characters that have been through a dozen battles will be significantly more practiced than freshly introduced characters.

Every qualifying thread will be rewarded with a "Beat", and a certain number of successful requirement threads will allow the character to gain one "Point". There are only three stats in the game, and only two will ever apply to your character! The stats are as follows:
Perception: The Sacrifice-only stat that measures a Sacrifice's ability to discover the enemy's weakness, to perceive their own team's status, and to effectively lead their Fighter in battle (or out of it!)
Wordspell: The Fighter-only stat that measures a Fighter's ability to cohesively string together powerful spells through good imagery, vocabulary, and precision.
Bond: The stat that both players level together, the Bond measures how strong the team's defenses are in how well the Fighter is able to defend their Sacrifice and how much the Sacrifice is able (and willing) to endure for their Fighter.


Well, okay, those are odd. How are you supposed to implement these points? What's the point of the Points? (Heh.) Well, they exist as a guideline: generally, if a team has overall a similar amount of points as their opponent, the victor is a bit up in the air. There's certain Stats that do better against other stats, which may also come into play. They play a sort of Rock-Paper-Scissors role off of each other when it comes to a tie (or a very close number), which is as follows:
•A good Bond will surpass the enemy's Wordspell - the defending team will be secure enough to endure the enemy's attacks.
•Strong Wordspell will overwhelm the enemy Sacrifice's Perception, binding them quickly and forcing them into defending rather than seeing through to attack.
•High Perception will find the slightest hidden weaknesses in a Bond, allowing the Fighter to pinpoint and target what weakness the enemy is desperately hiding.

The roshambo element will do no good if your opponent's stats are three or more higher than yours, in the end, but a Fighter with 1 level of Wordspell can handle a Sacrifice with 2 levels of Perception if the Bond isn't strong enough to affect the fight.

Even so, the numbers are a loose guide. In the end, it is ultimately up to all players involved how well everyone is battling, or who should win or lose. The numbers simply show which characters put in the greatest efforts to progress as a fighting pair, as well as unlocking certain in-character perks such as gaining a True Name (the good ol' -LESS name, if you're not a ZERO!) or gaining a bizarre special ability related to the -LESS name (ex., in canon "Faceless" has the ability to have their faces immediately forgotten once they leave a room). In the end, these points are meant to prove who cares about the word spell battling and who isn't as invested, thus not allowing for a lucky genius who's only been in a couple battles to trump more veteran battlers.

Leveling Perception/Wordspell
You will need to be linking threads of your character practicing skills relevant to their Stat. Threads that qualify for the stat are threads that:
•Shows the character participating in a Word Spell battle.
•For Perception, a thread that shows the Sacrifice looking for weaknesses in the opponent, retaining focus despite painful Restrictions, or studying the opponent outside of battle for use in battle later.
•For Wordspell, a thread that shows the Fighter finding a clever and personalized style in their spells, understanding and following the judgment of the Sacrifice, or practicing significantly expanding their vocabulary and visualization to prepare for a fight.
•Each thread may only be linked once, and cannot be a thread used for Required AC.
•There is no comment number requirement, but we will be reading these threads: explain the landmark and link a thread that has accomplished something!
•There is also no required date - if it took you a few months to get something done, or you forgot an older thread, then you are free to use it.

The scale for leveling up the Perception/Wordspell stat is as follows:
•5 Beats (five qualifying threads) are needed to reach Levels 1-3
•6 Beats (six qualifying threads) are needed to reach Levels 4-6
•7 Beats (seven qualifying threads) are needed to reach Levels 7-9
•9 Beats (nine qualifying threads) are needed to reach level 10.
•Wordspell and Perception are currently maximized at Level 10.

Add the following to the end of your AC to qualify for Perception/Wordspell Beats:


Leveling The Bond
You AND your partner will be sharing this number. Either one of you may submit threads to qualify, given that the threads ARE NOT the threads that either of you has used to pass Required Activity Check. Threads that qualify for the bond are threads that:
•Show the characters reaching new levels of trust and understanding of one another. Sharing secrets, admitting their feelings, and gaining a deeper understanding of one another lead to stronger bonds.
•Characters enduring a conflict together, be it related to spell battle and the mystery or be it some conflict in their personal lives.
•Each thread may only be linked once, and cannot be a thread used for Required AC.
•There is no comment number requirement, but we will be reading these threads: explain the landmark and link a thread that has accomplished something!
•There is also no required date - if it took you a few months to get something done, or you forgot an older thread, then you are free to use it.

The scale for leveling up the Bond stat is as follows, including important "landmarks":
•3 Beats (three qualifying threads) become 1 Point. The Point total is shared between the two players.
•You can have more than one Bond, but you can only submit for two different bonds maximum each AC.
•Once the pair reaches Level 7, they will gain their -LESS name (unless they are ZERO). They will gain the thread that binds the two of them together, which is why the True Name can now appear on them. They now cannot gain Bond Points with any other character.
•Between levels 7 and 10, characters will now require 4 Beats to gain a Point.
•Once the pair reaches Level 10, they will gain an additional magical effect related to their True Name.
•The Bond is currently maximized at Level 10.

Add the following to the end of your AC to qualify for Bond Beats:
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Hiatus

Please post a comment here when you're taking a hiatus. Use the provided form and list out all your characters placed on hiatus, please keep it to one comment for organization's sake. You may also put a post on [community profile] wordspellooc, but only comments posted here will count as an official hiatus.

Guidelines:
- A hiatus cannot last longer than a month. If it's longer, please talk to a mod. Indefinite hiatuses are not allowed.
- A hiatus must be posted at least one week before activity check and last at at least ten days.
- Your character will be put on auto unless otherwise specified.
- General Activity Checks and Bonus Activity are monthly and posted on the 1st of every month.

Hiatus Form:


Example
Character Name & DW: John Doe ([personal profile] wordspellmods)
Start date: November 14.
Expected Return: December 14.
Extra Notes: Partner is free to godmod.

Drop
We're sad to see you go, but we understand that interest fades and life happens. Most importantly, we hope you enjoyed your stay.

Please use the following form if you're dropping from the game and please keep drop comments separate from hiatus comments. If you wish, you can also post a drop notice in [community profile] wordspellooc to let your partner, close CR and canonmates know.

Drop Form:


Example
Character Name: John Doe
Character DW: [personal profile] wordspellmods
Series: Loveless

community wordspell remove wordspellmods
community wordspellooc remove wordspellmods

Taken List

Sep. 24th, 2014 08:55 pm
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A B C D E F G H I J K L M
N O P Q R S T U V W X Y Z


Code Lyoko
Jeremie Belpois ([personal profile] scipio) | Info Post | Sacrifice | Unnamed | played by Minder

Digimon Tamers
Ruki Makino ([personal profile] matrixtamer) | Info Post | Sacrifice | Unnamed | played by Minder
Takato Matsuda ([personal profile] hazardtamer) | Info Post | Fighter | Unnamed | played by Mizu

Haikyuu!!
Kozume Kenma([personal profile] pawsed) | Info Post | Sacrifice | Unnamed | played by Bella
Shouyou Hinata ([personal profile] decoyer) | Info Post | Fighter | Unnamed | played by Alice
Tadashi Yamaguchi ([personal profile] tsukkinice) | Info Post | Fighter | Unnamed | played by Minder
Tetsurō Kuroo ([personal profile] provocation_cat) | Info Post | Fighter | Unnamed | played by Jensen
Tobio Kageyama ([personal profile] makeinvincible) | Info Post | Sacrifice | Unnamed | played by Mizu

Kyou Kara Maou!
Wolfram von Bielefelt ([personal profile] royalfuss) | Info Post | Fighter | Unnamed | played by mocha
Yuuri Shibuya ([personal profile] divineputz) | Info Post | Sacrifice | Unnamed | played by Kippie

Lucky Penny
Penny Brighton ([personal profile] lagatonoir) | Info Post | Fighter | Unnamed | played by Avi

Original Character
Annie Fae ([personal profile] secretarial) | Info Post | Fighter| Unnamed | played by Mizu

Pandora Hearts
Lily Baskerville ([personal profile] littlestbaskerville) | Info Post | Sacrifice | Unnamed | played by Jensen

Persona 3
Elizabeth ([personal profile] elevelvetor) | Info Post | Fighter | ZERO | played by Bella
Minato Arisato ([personal profile] mp3) | Info Post | Fighter | ZERO | Unnamed | played by Gage

Pokemon Games
Giovanni ([personal profile] hotboss) | Info Post | Fighter | Unnamed | played by mocha
Green Oak ([personal profile] givespoisonoak) | Info Post | Sacrifice | Unnamed | played by mocha
Hilda Touko ([personal profile] hardcorehero) | Info Post | Sacrifice | ZERO | played by Kippie
Leaf ([personal profile] notpassedinsleep) | Info Post | Fighter | Unnamed | played by Violet

Pokemon Special
Blue Yamabuki ([personal profile] craftyevolver) | Info Post | Fighter| Unnamed | played by Kippie
Silver ([personal profile] feistytrader) | Info Post | Sacrifice | Unnamed | played by Cam

Space Dandy
Adélie ([personal profile] miss_indepenguin) | Info Post | Sacrifice | Unnamed | played by AviE

Tales of Xillia 2
Fractured Milla Maxwell (Mimi Maxwell) ([personal profile] descendend) | Info Post | Fighter | Unnamed | played by Bella
Ludger Will Kresnik ([personal profile] mahouchrono) | Info Post | Sacrifice | Unnamed | played by Gage

Yami no Matsuei
Kurosaki Hisoka ([personal profile] empathy16) | Info Post | Sacrifice | Unnamed | played by Alice


To be added to the taken list, please fill out the text box below and make a comment with it. Please put your character's canon in the title of the comment.



Once your character earns their True Name, comment here with it so that their "Unnamed" status can be changed.

Profile

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The Mods of Word Spell